Generally, when I play an older game, I’m fine with it looking worse. Anything that takes away the need to micromanage your level ups is welcome in my book. It makes it so simply leveling a skill increases its relevant attribute (whether its a Major skill or not) and caps your actual level up bonuses to +1, instead of a range between +1 and +5. Released in February of this year, this is a more simplified take on similar mods that try to level out Oblivion’s obtuse, tedious attribute leveling system.
One of the benefits to joining the modding scene 13 years after the game was released is you get to see little gems like this that dedicated modders are still cranking out for the venerable old Elder Scrolls title. Automatic Attributes- Simplified Leveling I find I’m more likely to use the console to revel in those kinds of shenanigans than do glitches like that these days, and you can still do that with these patches that remove a lot of the other unsavory game breaking bugs the game has your nostalgia might have deleted from your memory. If you like all of the classic Oblivion glitches (like the constant effect glitch) feel free to leave them off. All three fix a plethora of glitches and bugs for their respective domains. There are three primary patches: the Unofficial Oblivion Patch, the Unofficial Shivering Isles Patch, and the Unofficial Oblivion DLC Patches (found on one page).