This is extremely helpful later on because you can store your stuff from one place and use it in another. This means that you can store Code blocks, turrets and relays. The first thing you should be aware of is that the puzzle solving works like building in your settlement.
In this guide we’ll provide you with a video showing solutions to all puzzles and some detailed explanations on how to solve some of the harder parts. Your task is to construct roads with code blocks, redirect the light beam to destroy red force fields blocking the path and at the end secure the path so the little bugs can safely retrieve data to the starting point. You have an interface similar to the workshop screen where you can build three things – regular code blocks (used to build paths), Defense constructs (you get 5 of these turrets to defend against security) and decoder relay (used to redirect the light beam that breaks down red force fields).
The way between these is blocked by red force fields or there is no road they can cross. There are these five bug like creatures that need to go to the memory retrieval point and back to the starting point.
These are located inside the Children of Atom base and present a new gameplay mechanic in Fallout 4.
As part of the main quest in Fallout 4’s Far Harbor DLC you will be tasked with hacking into DiMA’s old memories.